1 Why Anti-Air is Crucial in Tower Rush
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They learn how to place a Knight to block a Mini P.E.K.K. If you liked this post and you would like to obtain more details regarding tower rush kindly browse through our own web-page. A, and how to use a Skeleton Army to swarm a Giant.

This guide breaks down exactly why every single viable deck must feature a dedicated anti-air package and how to construct a flawless aerial defense.
The Danger from Above
The primary threat from the skies comes in two distinct forms: massive, heavy tanks (like the Lava Hound) and fast, high-DPS punishers (like the Balloon).

Furthermore, aerial swarms (like the Minion Horde or Bats) can completely shred an unsupported ground tank in seconds.
The Tesla is arguably the best anti-air building.Use Tornado to pull flying units.Small spells are critical for aerial defense. Choosing Your Air Guards
The 'Air Assassin' role (Mega Minion, Phoenix, Minions) involves playing flying melee units that fly out to directly intercept the enemy threat in the sky.

This is because your massive ground tank will inevitably attract massive enemy aerial swarms, and you need a single unit capable of clearing the entire sky with splash damage.
The DangerHow to Defend ItThe Lava Hound (Massive flying tank)Ignore it initially; focus all anti-air on the support troops behind it, then clear the 'pups' when it popsThe Inferno Dragon (Escalating beam damage)Use an Electro Wizard or Zap spell to constantly stun it and reset its damage beam to zero Total Coverage
Test your new decks specifically against heavy air combinations before taking them to the ranked ladder.

When the shadow of a Balloon falls across your tower, you must be ready.